Warcross by Marie Lu

Young Llama Thoughts
  • Adventurous
  • Christian Friendly
  • Easy Reading
  • Humerous
  • Youth Appropriate
1.8 Llamas


Sooooooo… I got this book at the library, and it sounded great. Good plot line, fun characters, and its even sci-fi!!!! Lets just say I picked it up and walked away happy… until I read it. The book isn’t horrible… but there are quite a few problems.

First of all, curse words… No joke, the third word was a curse word… WHY!!!! There wasn’t a large amount, and I would usually just get little angry and then forget and move on, but the book got worse.

Birds n bees content alert – I was seriously concerned that it would show up in the book… I was right! It didn’t like actually happen, but it got VERY close to the edge, and I don’t like it!!!! It was mentioned a lot, like repeatedly. Again, the line wasn’t crossed… but BOY THEY WHERE CLOSE!!! (I did slam the book against my head repeatedly in anger for a few minutes)

Also, there were LGBT characters. It wasn’t a big part of the book, but again… it was mentioned. I really don’t want to read this stuff (I don’t want to be mean, I just really don’t want this stuff in kid or teen books, cause it feels like they are just shoving this stuff in my face and trying to make me like it), I just want to read a good book that’s not throwing this stuff in my face… is that so hard to ask for?

In the end… it’s just not a kid/teen book. Over all, I’d say this book should be in the adult section.


  • Fun video-game themed adventure


  • Birds n bees
  • Curse words
  • LGBT characters
  • Not really a kid book…

For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.

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